![]() ![]() OSSO is a collaboration of Marilyn Keller (first author), Silvia Zuffi, myself, and Sergi Pujades Rocamora. We think this is the first method that learns to predict the bones from the skin that is validated on real data. I believe its avatar vault but with someones same in front of it. We evaluate the accuracy of the skeleton quantitatively on held out DXA scans, outperforming the state-of-the art. We then train a regressor from body shape parameters to skeleton shape parameters and refine the skeleton to satisfy constraints on physical plausibility. We connect you to live cam to cam chat with strangers, making it easier than ever for you to meet new people online. We model the statistical variation of full skeletons using PCA in a pose-normalized space. Video chat with random people online instantly on Shagle. To obtain 3D inside/outside training pairs, we fit a parametric 3D body shape model (STAR) with priors to capture the body surface and a novel part-based 3D skeleton model to capture the bones. ![]() The problem is that these are only 2D images. To address this, we use 1000 male and 1000 female dual-energy X-ray absorptiometry (DXA) scans that show the soft tissue and bone. What's missing is paired training data of external 3D body shape and internal bone structure. With OSSO ( #CVPR2022), for the first time, we learn to predict a detailed skeleton from external observations. While “major VR platforms” is non-specific, we’ll note that PSVR 2 is slated for release in February while Meta has already started teasing Quest 3 for release late next year.Given the outside surface of the body, can we peer inside and infer the bones? Many methods predict a “skeleton” that is not realistic. Players will invade the dreams and memories of fan favorite characters and harness telekinetic powers to battle humans and creatures alike, as Henry Creel’s transformation into Vecna and his influence on the events of prior seasons is revealed.” ![]() “Stranger Things VR will allow fans to experience the world of Stranger Things from the never-before-seen perspective of Vecna as he explores unknown realities, forms the hive mind, and enacts his plan for revenge against Eleven and Hawkins. We don’t have a lot more details about the project right now but Tender Claws did share the following description: “As fans, we want this game to be very special and we are energized by the support and enthusiasm we’ve received from Netflix and the Stranger Things creative team.” “We are awed that we get to live within the Stranger Things universe and dive into the rich inner worlds of its characters through Tender Claws’ unique approach to nested worlds and immersive dreamscapes,” said Tender Claws directors Samantha Gorman and Danny Cannizzaro in a joint prepared statement. Getting my pussy pounded by my simp IRL while Fucking a dildo in VrChat. edit Just checked, 1050 Ti is only officially supported up to the Rift S. Schaue Dummy Thicc VTuber gets fingered and creampied by stranger in VR while. GTX 670 isnt supported either, yet it also works fine for Steam VR/Open XR. ![]() Cant launch anything from the Oculus store though. We’re extremely curious to see how their work develops with the writers of Stranger Things. Actually, the 1050 Ti comes back as 'unsupported' on my laptop, but still works fine with Steam VR and Open XR through the Link cable or Airlink. The developers routinely play with VR’s unique advantages over traditional mediums, toying with ideas like scale, jumping between realities, and telekinetic superpowers all mixed with a touch of existential dread. Their use of live performance on Quest headsets in The Tempest was remarkable for demonstrating how a performer could manage ticketed shows in standalone VR while slipping into characters to tell one of Shakespeare’s stories. Tender Claws is the studio behind some groundbreaking VR experiences including The Under Presents, The Tempest, and Virtual Virtual Reality games. Genre Adventure Horror Platform PlayStation 4 VR Released DecemRating All Stranger Things: The VR Experience is a first-person virtual reality adventure-horror game based on the Stranger Things web television series, and developed by Sony for the PlayStation 4. The game is described as featuring psychological horror and action “from the never-before-seen perspective of Vecna as he explores unknown realities, forms the hive mind, and enacts his plan for revenge against Eleven and Hawkins.” Stranger Things VR is coming to “major VR platforms” in late 2023 and was revealed in a trailer premiering on YouTube today. Tender Claws is developing and publishing Stranger Things VR in partnership with series writers to explore Henry Creel’s transformation into the villain Vecna. Stranger Things VR is coming in late 2023 with one of VR’s most innovative development studios making the game in collaboration with Netflix. ![]()
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